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TFC > Maps > Individual/Unsorted Maps
File: SpacedOut
Filename: spacedout.zip
Author: Dirtbag
Downloads: 885
Description: SpacedOut
Size: 1.2MB
Date: 10/04/2002

Click to Download
Additional Info:
=========================
TFC Map Spec Sheet
=========================

---General Information---

Title :SpacedOut
Filename :spacedout.bsp
Author :Dirtbag
Other lvls by author :Caverns(HL DM)
Email address :[email protected]
Home page :http://pages.infinit.net/dirtbag/linethree
(This is the band that I play in's webpage...)

Additional Credits to: Everyone at Radium Forums who showed up at my playtests and
posted comments to help make this a better map. The awesome
people who will help anyone out at gamedesign.net and who have
helped me out everytime I was in a bind with my map coding.
300BAUD for helping out with preliminary testing and finding
sneaky ways to score...

---Play Information------

Map Description: Basically a modified version of rock2 on acid. Two spacecrafts
are docked at a SpacePort somewhere in the Xen dimension...
Learning of the each others presence both parties try and take
advantage of the situation by self destructing the opposing
team's ship. Military intelligence has uncovered a weakness in
the enemy's defenses. The power generator can be destroyed
(det pack) to disable the primary bridge defense laser thus
allowing easy access to the Reactor Core overload key. When
this key is brought to the Reactor Core Switch the ship is
self-destroyed. (with a countdown of course...) Be careful
though, the ships main hatchways will close before the ship
self-destructs and everyone inside (or near the ship) WILL DIE!!!!!
Map Objective: Bring the enemy key from the bridge of their spacecraft to the Reactor Core located at the stern of the ship and hit the switch.
Scoring Information: 10 points per Cap
Number of Teams: 2
Recommended # of Players:10-16

---Map Information-------

New Textures :None
New Sounds :None

---Construction----------

Base :HL/TFC
Editor(s) used :WorldCraft 2.1
Compile Machine :P3 450 256MbRAM
Compile time :1 1/2 hrs
Build Time :Waay too long

---Additional Info-------

http://forums.gamedesign.net/forums/ (Any questions? Ask them here...)
http://halflife.gamedesign.net/ (Half-Life Editing Resource Center)
http://www.planetfortress.com/radium/ (TFC maps, reviews and a forum.)
http://www.planetfortress.com/jmcstfmapzone/ (Another map review site for TF & TFC)
http://www.karljones.com/halflife/almanac.htm (Great place to look if your a map maker.)

---Copyright-Permissions--------------------------------------------

Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.