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File: Muskrat Love 4
Filename: muskrat4.zip
Author: Jim Davis
Downloads: 687
Description: Muskrat Love 4
Size: 447KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.7+ quakeC mod ****
5-22-98
================================================================
Title : Muskrat Love 4
Filename : muskrat4.bsp
Author : Jim Davis
Email Address : [email protected]
Web Page : http://users.multipro.com/hippie/
Description : TeamFortress Quake Map

Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress

================================================================
* Play Information *

This map does not work properly without the TeamFortress v2.5 or
higher QuakeC patch, which can be downloaded from
http://www.planetquake.com/teamfortress

Single Player : If you want to look around
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None

* Construction *

Base : Muskrat 2
Editor(s) used : WorldCraft
Build Time : Less than 20 minutes on a P2-266.
Known Bugs : None that I can find so far.

* Gameplay *

Grab the key from the enemy's base and return it to the funky floor object
near your spawnpoint.

Exciting!

* CHANGES SINCE MUSKRAT 2 *

- Additional respawn rooms.
- It's possible to get from one base to the other without going
outside. It's tedious, but possible.
- The breakaway wall in the supply room and the hole in the field can
now be detpacked from either side.
- The ammo packs give detpacks and less gren2s.
- Slightly lowered crenelations on sniper nests--damned QW2.21
wussy-jumps!

* CHANGES SINCE ORIGINAL VERSION *

- Capture message now has a newline... oops.
- Armor Backpacks now actually give armor. Big bug!
- Knobs in main field are bigger
- Ammo packs now give one gren1/gren2 when in enemy base
- The hallway to the key is wider.
- There are crenelations on the battlements.
- There is much less armor/health/ammo in the respawn room.
- There is a tunnel from the left side of each base (outside)
to the cargo room of that base.
- There is a little health/ammo/armor for the enemy in cargo rooms.
- Realigned some textures.

* COPYRIGHT NOTICES and PERMISSIONS *

Authors may NOT use this level as a base to build additional levels.

This file may be distributed ONLY over the INTERNET and / or BBS systems. You
are NOT authorized to put this level on any CD or distribute it in any way
without my permission.