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TF > Maps > Individual Maps
File: Southern Comfort
Filename: comf1tf.zip
Author: [SK]-Sinbin
Downloads: 883
Description: Southern Comfort
Size: 833KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
17/10/97
==============================================================================
Title : Southern Comfort
Filename : Comf1TF.zip
Author : Chris Sanders, [SK]-Sinbin, Clan Sin the TiK
Email Address : [email protected] and [email protected]
Description : TeamFortress v2.6 Map


Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress/
QuakeWorld at:
http://www.quakeworld.net/
Clan Sin the Tik at:
http://www.tyler.net/imaginos/
Planetquake at:
http://www.planetquake.com/
The TF Console at:
http://www.lockandload.com/tfconsole/ (with links to the rest of the world)
==============================================================================
This map does not work properly without the TeamFortress v2.6 QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress/




Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes 32 Starts
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None


* Construction *


Editor(s) used : Worldcraft 1.1 Unregistered, Ented 2.5b.


Known Bugs :Didn't have time to put any bugs in.

Build Time : About 1 week
P133 32mb
QBSP256c.exe : 9 min's
ARGHLITE.exe : 15 min's, 247ents, 81al.
VIS.exelevel4: 1 H's 30min's 1170pl 3119np 96avl






*Special Thanks to* Wolfg's TF bot's for beta testing, Get them at.
http://www.lockandload.com/tfbot/


Green Texture WAD by A.McIntyre, N.Weer
http://www.users.zetnet.co.uk/amcintyre/
http://www.ice.net/~nsweer/




*Thanks to* Id, TF people and all the other's that make this
amazing stuff.QuakeWorld, ReperBot's, CTF, Cujo,
WorldCraft, Ented, Qbsp256, Arghlite, Rvis, Qchess,
QMPak1, QMPak2,TFBots Tun's more.
Especialy John Carmack.


/////////////// Read below for playing properly \\\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\\\\\\\\\\\\\\ or just run around like a Idiot /////////////////////////////
*Install*
Copy the Comf1TF.bsp to the Fortress\MAPS (DIR).




*Game play*
Ok then this is an Enhanced CTF, When you start the map you will find your
normal FLAG on a little pedistal in the control room, the same Pedistal
has your Standard FLAG DROP point.




((((Important)))))
You can drop the flag with dropitems,BUT Dont drop 2 things at once.
>use INV at the console to see what you have.<


You can Pickup Both flag's, see below.
(((((((end))))))))


*Enhanced part*
This is my next try at forcing TEAMPLAY.


Skilled player's only, Get "YOUR" FLag and take it to the Enermy
Control Room, With your TEAM.
There you will see 3 console's on the Top level, They have Light's
RED & BLUE witch show who own's them.e.g. if Your red console has a
blue light you have a problem.


When you Capture a console it Closes off a ressuply point, you can
only follow a certain order, so just run past them all.


The order is, 1.first, 2, 3, then if you get the enermy flag you
can undo in the same order.(have a look at the map its simple)


Your Team's Resuply point are, 0 Slow (cant be closed), 1 low (closes),
2 Nice=Give's Fire\Blarst armor (closes), 3 Best=Give's Nails\Bullets\Lightning
(closes). I think thats it.







///////// Below is not needed to play the map \\\\\\\\\\\\\\\\\\\\\


*Map Story*
You City Foke what there land so kill them all.
You Southern's don't what them there kill them all.


*Story Behind the map*
It was going to be like the film, but the forest was to big.
I had busses(Illosinary), lots of thin tree's.

Maybe in QUAKE II.



*Wouldcraft*
The best ever EDITOR, The key to editing quake is a line somewhere in the
WC Tutorial's it is something like this
" Treat it like LEGO just stick Block to block "
REMEBER DOOM\DN3D sidedef's,linedef's just to move a wall offten killed the level.


*Ented*
Well what a tasty little program, I was doing a complex entity level,then
I read TFmap and decided ctf would do and then I found Ented v2.?.
Whitch was easy just point and click, but one day my map went back in time
by about 3 days work almost all the TFent gone(gutted).even with that delay
Ented saved week's.V2.5a took about 5min's to load my level .V2.5b about
5 sec's and there both as stable as it get's or need's to be.
Well what a tasty little program.


*TF Bot's*
Iv done the bot's for all my maps,but you will have to wait till the
Bot bloke send's them out.

(c)copyright 1997 by Chris Sanders
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF ALL FILES ARE INCLUDED IN THE ZIP AND IS FREE.
YOU MAY NOT ADD OTHER FILES TO THE ZIP.