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File: Magi Towers
Filename: magtowr1.zip
Author: falkon2[HF]
Downloads: 568
Description: Magi Towers
Size: 299KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
24/09/97
======================= Map Information ========================
Title : Magi Towers
Filename : magtowr1.zip
Author : Au Yeong Khai Meng (falkon2[HF])
yeah i'm chinese so chide me about it at least
my english is understandable :)
Email : [email protected]
Description : TeamFortress v2.6 Quake Map


======================= Play Information ========================

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Models : No
New Music : No
Demos Replaced : None
Level vised for GL : No


======================= Construction ========================

Base : Fresh start.
Ideas taken from 2fort4 and 2tech3

Editor(s) and Utilities used : WorldCraft, EntEd
Known Bugs : None known.
Construction Time : beta: 4 days
lag and surface reduced (magtowr1.bsp):1 day
Build Time : beta: (with vis and light): a spankin 4 days!!!
lag and surface reduced: 2 hours (phew!!)
Build Computer : PP150, 32 megs RAM

======================= Installation ========================

This archive contains 2 files.


-magtowr1.txt
You are reading it now.

-magtowr1.bsp
The map file. Place it with you other TeamFortress maps.


======================= Game Play ========================

This is a TeamFortress "Capture the Flag... errr Rune" map.

There are 2 teams to this map. The Imps (red) and the Smurfs (blue)

---Short Storyline---
The imps want the smurfs flag (which they mistook for an English rune) and the smurfs want the
imps flag (which they mistook for an Egyptian rune). The two teams bought big guns..
end of story :)


POINT SYSTEM:
10 frags for a capture

since the towers once belonged to two powerful Magi (hence smurfs and imps)
there are a few leftover surprises to the level
the flag is located between the tower tops and the capture point is behind the wind tunnel in
the top sniper nest with two BIG windows (the one with the piece of sky in the floor)
the towers have icky goo pouring from the top of the tower.. no one know what the magi intended
to use it for, but it makes a swell defense system :)
also, there is a wind tunnel (i mentioned it before i think) from the top sniper nest that leads
directly to the key... only catch - its one way, so coming down will be a problem


======================= Misc Information ========================

Thanks go out to TFS for making TeamFortress, id software for Quake, Goose for his TF entity
prefabs

beta testers: Jamesbai
Kingrat (Hoover{Ded-prez})
uhhhh.. i cant remember all the beta testers, but THANKS TO YOU GUYS!!!

This is my first quake map so be gentle. =)

NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF THE ABOVE MENTIONED TWO (2) FILES ARE INCLUDED IN THE ZIP.
YOU MAY NOT ADD OTHER FILES TO THE ZIP.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT
YOU MUST ASK.
email: [email protected]

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