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File: HexTF
Filename: hextf.zip
Author: Mr Flibble
Downloads: 770
Description: HexTF
Size: 772KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.5 quakeC mod ****


================================================================
Title : HexTF
Filename : hexTF.zip
Author : Mark Rosten (Mr Flibble)
Email Address : [email protected]
Description : TeamFortress v2.5i Quake Map


Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress/
================================================================
* Play Information *


This map does not work properly without the TeamFortress v2.5i (or greater)
QuakeC patch, which can be downloaded from the TeamFortress home page (above)
or from ftp.cdrom.com


Single Player : No (only to look around)
Cooperative : No
Deathmatch : Yes (but designed for teamplay)
TeamFortress : Yes (32 starts for 2 teams)
Difficulty Settings : No
New Sounds : No
New Graphics : No (copied/colourised existing texture)
New Music : No
Demos Replaced : None


* Construction *


Base : None
Editor(s) used : Worldcraft Registered, Adqedit, Mipdip and
Paintshop Pro (unReg)
Known Bugs : None
Build Time : 1 week. The full compile time was about 2
hours on a P166 with 32 megs of ram.


Thanks to :Id, The Team Fortress guys for writing such an
excellent quakeC addon for Quake, My brother
Neil, Cousin Chris, And friends Lyndon & Bernie.


Inspired by Jim Kaufman's Well6 Team Fortress map
(the coolist TF map ever!).




* Map Details *
This map contains two bases opposite each other with a covered barricade in
the middle. The ONLY flag on this level is on top of this barricade. Inside
the outside barricade there are two cages operated by two buttons on either
far end of the structure. These cages give access to the roof of the barricade
so the flag can be captured. Once a player has the flag, he/she must get it
into the ENEMYs bases flag room (glowing block).


If you like this map, email the server operator to tell him. Any comments,
ideas for other maps, etc. can be sent to [email protected]
Enjoy!


* Other Info *
This level was started just as Quakeworld went 32 players, and the call for
32 player maps for Team Fortress went out. I was designing for about 2 weeks
then ran out of ideas so I left it for a couple of months. Recently I thought
it was about time to release another map or two, so before starting another
map I thought I'd finish this one. After a couple of LAN games to test it
(8 to 10 players) It wad ready to release.


How to use this map:
Copy the hextf.bsp file into your quake\id1\maps or quake\fortress\maps
directory. Then run quake.
In the console, type "map hextf" (without the quotes)


If you want to play on a QW server running this map, copy the hextf.bsp
file into your quake\qw\maps directory or your quake\fortress\maps dir.