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File: Elit2000
Filename: elit2000.zip
Author: Daniel Alatalo
Downloads: 776
Description: Elit2000
Size: 1.1MB
Date: 10/04/2002

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Additional Info:
**** This map designed for the Team Fortress v2.8 quakeC mod ****
30/5/98
================================================================
Title : -Elit2000-
Filename : elit2k.bsp
Author : Daniel Alatalo
Email Address : [email protected]
Description : Team Fortress Quake Map

================================================================
* Play Information *

Single Player : NOT!!!
Cooperative : No way!
Deathmatch : Deathmatch sucks!
Team Fortress : Hell Yes!
Difficulty Settings : !HARD! you are playing against other humans!
New Sounds : No
New Graphics : Q2 textures :D put all the mdl files in fortress/progs/
New Music : Music? Do you think this is a Disco?
Demos Replaced : Nope Sorry!

* Construction *

Base : From scratsh
Editor(s) used : WorldCraft v1.5b, EntEd v2.0
Known Bugs : none
Build Time : A few days hard work
Light (-Extra)
Vis (-level 4)

Have Fun!

*Game play*

Grab the flag in the enemy basement and bring it back to your capture point.

*New in Elit2000*

*A new entrance to the ramp room from the mine were added.
*I fixed some textures that were not properly aligned.
*The bridge were remade to decrees R_speeds
*Also some walls and more narrow entrance were added to decrees R_speeds

R_speeds=Lag in the map and can cause grey areas in the map.

*The door by the round hole in the floor were removed.
It served no purpose.

*A trigger push were added to the entrance of the ammo rooms so
respawn campers cant get in to the enemy ammo room.

*I fixed the stairs that diden´t work that you had to jump to get up.
A simple no clip texture were added so now it´s a small slope but you
only see the stairs.

*The total kb of the bsp is smaller the previous versions because I
fixed some overlapping walls, etc.