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File: Dday the Invasion of Normandy
Filename: dday.zip
Author: TrFShockwave
Downloads: 631
Description: Dday the Invasion of Normandy
Size: 979KB
Date: 10/04/2002

Click to Download
Additional Info:
*** this map designed for the TeamFortress quakeC patch ***
http://www.planetquake.com/teamfortress


4th of August 1998
================================================================
Title : Dday the Invasion of Normandy
Filename : Dday.bsp
Author : [TrFShockwave with lots of help from
]KM[Alpha_male
Email Address : [email protected]
Description : A command point style map with several detable objects
Where to get it : Hey you got it already so who cares!
================================================================
* Play Information *


Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes, works for 2-32 players, best for 8-24
Difficulty Settings : No
New Sounds : Yes
New Models : Yes
New Graphics : No
New Music : No
Demos Replaced : None


* Construction *


Base : from scratch
Editor(s) used : Worldcraft
Known Bugs : ummm.. don't know of any but let me know if you find em
Build Time : 2 or 3 months
Compile time : qbsp ->334 secs
arghlite ->767 secs
netvis ->about 2.5 hrs
=================================================================


Details:


This map is designed specifically for the TeamFortress quakec
patch v2+.


It is a command point style map, with the following objectives:


The blue team must capture various command points including a V2 rocket site,
the gun at Navarone, an advanced weapons research facility, and a german held village.


The red team must hold all the command points and prevent the Allies from taking territory.


Each team must try prevent the opposing team from achieving their objectives.


There are objective dependant respawns available. This means if your team owns the V2 site then
some of your teammates will respawn there.


The bridge near the village is a valuable objective. The red team recieves 2 points for every
30 seconds that the bridge stands, while the command points are only worth 1 point per 30 seconds.
The bridge can only be blown up once so protect it well. The blue team receives 2 points every
30 seconds that the bridge is in rubble.


There is a quad damage inside the Advanced weapons research lab. The quad respawns every 30
seconds. The door to the lab is locked and the key is at the V2 rocket site ( on the other
side of the map). The point of this is to take the fighting away from just the bridge area.
Once the Key has been picked up and the carrying player killed, the key will return in 15
minutes. So basically the key will remain where ever you dropped it until somebody picks it up.


Have fun and send me bug reports.


If ya like it I'll make a version for TF2.
Later!!






[TrF]Shockwave
Clan Transformers
www.trflan.home.ml.org



===========================
Copyright and Legal Notices
===========================


Don't reverse engineer this map and stuff or hack it up err something.
If you do I'll sic [TrF]Evil_shock on you.. And you will regret it.