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TF > Maps > Individual Maps
File: Bridge War
Filename: bridgewar.zip
Author: AcId DaeMoN
Downloads: 645
Description: Bridge War
Size: 145KB
Date: 10/04/2002

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Additional Info:
================================================================
Title : Bridge War
Files : bridgewar.bsp
protarm.mdl
bridgewar.txt
Author : AcId DaeMoN
Email Address : [email protected]
Description : The idea for this map came out of an earlier
map I made that I never released called King
of the Hill (there are probably many of maps
like it I never saw but who cares?) The
object is to get a player from your team
on the platform at the center of the bridge
and keep him there. Every 15 seconds,
the team holding the bridge will be resupplied.
There is little health on this map, making medics
necessary. A lighter part of the bridge can be
destroyed by a detpack to make it much harder for a
team to get to the center. And be sure to
look for the special armor hidden on the map.
And if you get confused by this description, you aren't
alone cause I couldn't make much sense of it when
I read it either.
================================================================

* Play Information *

This map does not work properly without the TF modification.

Single Player : Yeah, but only if you wanna look around
Cooperative : No
Deathmatch : Yes
Team Fortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Monsters : No
New Demos : No
New Models : Yes
QuakeC Patches : No

* Construction *

Base : New map from scratch.
Editor(s) used : Quake Army Knife, Version 4.07
Compililers : wqbsp, arghlite (extra sampling), rvis (level 4)
Known Bugs : None.
Build Time : Dunno, don't keep up with that stuff.

Thanks to id for Quake and TFS for the best Teamplay mod ever.