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File: Two Trenches
Filename: 2trench1.zip
Author: FishMonger
Downloads: 619
Description: Two Trenches
Size: 331KB
Date: 10/04/2002

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Additional Info:
========================== Map Info =============================
Title: Two Trenches
Filename: 2TRENCH1.ZIP
Author: Eric Reynolds (FishMonger)
If you would like to email abuse: [email protected]
Description: TeamFortress v2.5 Quake Map

======================= Play Information ========================
This map is for the TeamFortress QuakeC mod. It won't work without it. Get it at http://www.planetquake.com/teamfortress/ . That is of course is if you're planning to play this map. You might be just have downloaded this text file to add it to your collection (you sad, sad little man)

Single Player : If you're very bored.
Cooperative : See above.
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : Yes
New Graphics : Not flat graphics
New Models/Skins : Yes
New Music : No
Demos Replaced : None
Level vised for GL : Ooh, dunno. Dunno how to. (feel free to do so)

======================= Construction ========================
Base : Fresh start.
Editor(s) and Utilities used : QOOLE, DOS Edit, Paint Shop Pro 5, QuakeME, WinPak, SndRec32, and, erm, Quake.
Known Bugs : None (none known, that is).
Construction Time : Week and a half.
Build Time : 2 mins 39 sec.
Build Computer : P90, 32Mb Ram.
Vis Level 4 : 99 secs
Light : 56 secs

======================= Installation ========================
This archive contains 6 files.


-2trench1.txt You are reading it now.

-2trench1.bsp The map file. Place it with your other TeamFortress maps.

-ammopack.mdl This goes in your fortress/progs directory.

-muhaha.wav
-woohoo.wav These go in your fortress/sound/misc directory. (note: woohoo is from Song 2,
-goody.wav by Blur )

======================= Game Play ========================
This is a TF capture the flag map, based on (my) idea of (what) WWI trenches (should have been like). I took some ideas from 2FORT5, because everyone seems to enjoy it so much.

UNIQUE FEATURES:
The bridge in the middle can be destroyed by a detpack, and rebuilt by an engineer.
Also, when your team captures the flag, you get a 'kill frenzy' for 10 secs - Quad and Invincibility. (though if you're one of those people who waits in the enemy flag room, then you're locked in through out it. HAHAHAHA!)


======================= Misc Information ========================
Thanks to TFS for making TeamFortress, id software for Quake, Lithium Software for making QOOLE and the tutorial, my cousin, Haarg2 for testing it, and TFConsole, for being so damn useful! And anyone else for making the utilities used.

This is my first quake map so be gentle. :)

(c)copyright 1997 by Eric Reynolds
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERRED TO OTHERS ONLY IF THE ABOVE MENTIONED THREE (3) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK. (but go ahead, surprise me and ask)

email: [email protected]
UIN (ICQ): 12297410