Team Fortress File Factory
News  Essentials  Aliases  Configs  Utilities  Paks  Maps  FAQ  Search  Contact
   [ TF ]  TFC
FILE  INFO
TF > Maps > Individual Maps
File: Strongholds
Filename: 2strong.zip
Author: David Paxson
Downloads: 618
Description: Strongholds
Size: 393KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
10/11/97
================================================================
Title : Strongholds
Filename : 2strong.bsp
Author : David Paxson
Email Address : [email protected]
QW : civid
Description : TeamFortress v2.6 Quake Map
===============================================================


* Play Information *


This map does not work properly without the
TeamFortress v2.6 or higher QuakeC patch, which can be downloaded from
http://www.planetquake.com/teamfortress


Single Player : No
Cooperative : No
Deathmatch (2-32) : Yup, Team DM only
TeamFortress (2-32) : 32 people. A must.
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None


* Construction *


Base : From scratch
Editor(s) used : Worldcraft 1.5b (Registered)
Known Bugs : Might be some vis probs (my first map)
Build Time : Bout a month
Light : (Extra)bout 2 hours
RVis : (Level 4) about 8 Hours (Transparent Water Vis)


* Revison History *


Aug, 15, 1997 - I was bored, Summer was hot. Had a cool level idea


Aug, 16, 1997 - After spending 3 hours... I got the floors done =]


Aug, 18, 1997 - decided to stick a Hill in the middle with some cute little
water type mote things. Yay =]


Aug, 19, 1997 - started on the base, Got the basic layout done


Aug, 21, 1997 - Finised the map. Then thought to my self "How the hell
do I make this work in TF?" Gave up on the map.


Nov, 2, 1997 - Showed kruruk[LOL] my level, told me about the world of "Ents"
Started the map again


Nov, 3, 1997 - THE ENTS WORK. THE MAP WORKS. YAY!


Nov, 5, 1997 - Decided to stick cute little nuke-able tree in the map. They
No work, So they go bye bye, I think I left one in.


Nov, 6, 1997 - Map Totally done. Yay. Gib away.