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File: 2 Pools
Filename: 2pool2.zip
Author: Fenix
Downloads: 603
Description: 2 Pools
Size: 269KB
Date: 10/04/2002

Click to Download
Additional Info:
================================================================
Title : 2 Pools by Fenix
Filename : 2pool2.bsp
Authors : Fenix with help from Zealus and Tect
Email Address : [email protected] [email protected]
Description : TeamFortress v2.1+ Quake Map

============= Note =============
This is only my second TF map so it may be a little buggy... Please
report any bugs to me so that I can fix them. Also please feel free to give
any thoughts on how to improve this map.
============= Thanks To==============

Zealus and Tect for the idea and help with map design. Thanks to
the members of the BLUE FLAME and DRAGON GODS clans for testing the map and
giving me more ideas for the map.

Additional Credits to : Ben Morris (autor of Worldcraft)

Check out the TeamFortress homepage at:
http://www.telefragged.com/teamfortress

================================================================

* Play Information *

This map does not work properly without the
TeamFortress v2.1 QuakeC patch, which can be downloaded from
http://www.telefragged.com/teamfortress
or from ftp.cdrom.com

Single Player : Only if you want to check out the map in a non-
hostile environment
Cooperative : No
Deathmatch (2-16) : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None

* Construction *

Base : New level from scratch
Editor(s) used : Worldcraft v1.1 and v1.6
Known Bugs : None
Build Time : 4+ hours
Compile Time : Not long enough to mention.

* Other Info *

This is a two team capture-the-flag map. Each team has their own base,
at opposite ends of the map.

The objective is to infiltrate the enemy base, and capture the enemy
flag which is in their basement. The flag must then be returned the team
base, for 10 frags for the team and 15 for the capper. Also this map is
VERY dark, VERY large, and VERY wet. I would strongly recomend allocating LOTS of
memory using the "-winmem XX" command in the command line you use to run
TF where XX is the amount of RAM in megs you want to use.

Sample command line for TF:
quake -game fortress -listen 16 -winmem 24

How to use this map:
Copy the 2pool1.bsp file into your quake\fortress\maps
directory. Then run quake.
In the console, type "map 2pool1" (without the quotes)




Mail me if you like, and tell me what you think, or if you have any ideas
of you own and couldn't be bothered to build them.
[email protected]