Team Fortress File Factory
News  Essentials  Aliases  Configs  Utilities  Paks  Maps  FAQ  Search  Contact
   [ TF ]  TFC
FILE  INFO
TF > Maps > Individual Maps
File: Toxic Forts
Filename: toxic1.zip
Author: Kerberos
Downloads: 585
Description: Toxic Forts
Size: 423KB
Date: 10/04/2002

Click to Download
Additional Info:
This map designed for the TeamFortress quakeC mod
8/24/98 First Release
******************************************************************************
Title : Toxic Forts
Filename : toxic1.bsp
FileSize : 1,110,388 uncompressed
Author : David Gausebeck, aka [DoW]·Kerberos
Email Address : [email protected]
Description : TeamFortress map: basic 2forts theme
TeamFortress Info : http://www.planetquake.com/teamfortress
******************************************************************************

This map does not work properly without the TeamFortress quakeC mod,
which can be downloaded from http://www.planetquake.com/teamfortress

Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : Yes (see credits)
New Music : No
Base : From scratch
Editor(s) used : BSP
Known Bugs : Minor texture alignment problems for angled textures,
some angled walls are 'sticky' due to quake physics
Build Time : 2 weeks from original concept, maybe a week of work
Qbsp : 90 sec
Light : 500 sec
Vis : 45 sec (all on a p2/233, 96 megs ram)
Level vised for GL : No (no water, only slime)

Gameplay: This is a somewhat standard 2forts setup. Get the flag from the enemy
basement and capture it in your sniper nest. There are 2 bridges
connecting the forts, each with a small supply depot in the middle.
Each team can only make use of the depot with their team colors.
There are no water entrances to the forts, but they're connected by
underground tunnels. The internal layout of the forts is similar to
standard 2forts in a gross way, but many details are different.

Credits: Thanks to id for the engine and TFS for the mod (both kick ass).
Thanks to my clan [DoW] Dogs of War for feedback and testing and support
and all that good stuff.
Thanks to @xl for the awesome textures. Most of the textures in the map
are from @xl's wads and the rest are my modifications to his textures
(my changes were mostly adapting the textures for team colors).

(c)Copyright 1998 by David Gausebeck
All rights reserved. Modification of entities by author's permission only.
Use for new level by author's permission only. Contact: [email protected].
Distribution via internet for TF gameplay on quake TF servers is granted
without charge and at own risk. If you die from using this map,
it's not my fault :)