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File: Sniper Zone
Filename: sniprzon.zip
Author: HERBivore
Downloads: 580
Description: Sniper Zone
Size: 584KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****

3/21/98 FinalBeta
================================================================
Title : Sniper Zone
Filename : sniprz0n.bsp
Author : [KGB]_HERBivore
Email Address : [email protected]
URL : http://clan-kgb.home.ml.org
Description : TeamFortress v2.6 Quake Map
================================================================
* Play Information *

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com

Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Models : No
New Music : No
Demos Replaced : None

* Construction *

Base : New level from scratch.
Editor(s) used : WorldCraft, EntEd, QuArK
Known Bugs : Possible VIS errors if viewed from the right spot...
(grayed out planes and vanishing illusions... well..
that's what illusions do, right? heheh...)
Build Time : AAck! 5 days... a very busy five days
Level 4 Vis & Light -Extra took about 2.25 hours on P166MMX
Thanks to : The Creator for the Green Gift of Cannabis!
Well... all the usual indebtedness... id Software,
TeamFortress Software, Valve Software,
Al Bahr Enterprises, yahda yahda yahda, who'd I fergit?
Anyone I stole textures from... the makers of SniperWar
and One-Shot for the inspiration and some entity info
Ambush, MD for MEGA TF, and of course all my willing beta
testers:([NFC]TICKLEM); KrAzIKaNuK, MD for the spies...

Installation:
This archive contains 3 files.
-sniprzon.txt That's this file... doh.
-sniprzon.bsp The map file. Put it in \Quake\Fortress\Maps
(you've done this before,... right?)
GamePlay:
Red Flashing Jumpads take you to the second and third stories,
with ramps up to the Key Room. Jump into the Elevator Tube to
the left of respawn room to gain roof access.
Infiltrate Enemy Stronghold, steal their Key, shoot the drain
cover under the bridge to gain access to the Cloak Room, swim
down and hit the Red Flashing Q to activate the Team Cloaking
Device and gain 5 Frags.
Server Admins!: place the following lines in your QWMcycle .cfg for this map
localinfo cr_sp 1
serverinfo s off
Release Notes:
The Sniper, like all TeamFortress classes, is first and foremost a
soldier. Shooting gallery style plinking is fine and dandy for target practice,
but *Sniping* is about dropping your target dead without being seen, about
waiting in the mud for days to take one shot, about the terror of being shot
at and not knowing where its coming from, about grassy knolls and years of
analyzing Zapruder home movies...
The Sniper must often work alone,relying only on his wits to ensure
his survival. Getting into and out of the Area of Operations without support
requires stealth, cunning and slippery speed or at least a willingness to
fix bayonets and charge in Smokin'!

Hints:
Beware AutoAim & AutoZoom... They can help, but more likely hinder...
There is a secret class available to the devious...
Just remember: shoot between the eyes...

Disclaimer:
Love this map, hate this map, but don't even *Think* about doing
*anything* with it, commercial or otherwise, without my permission.

Datclaimer:
Find this map on rotation at:
~~da Smoke Houz Sniper Zone![Clan KGB] MEGA TF Server~~

Deudderclaimer:
"We are da Killah Green Budz, and We'll Smoke Anything that Moves!"