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File: Sewer1
Filename: sewer1.zip
Author: Someone
Downloads: 767
Description: Sewer1
Size: 895KB
Date: 10/04/2002

Click to Download
Additional Info:
This map designed for the TeamFortress QuakeC mod.
August 31, 1998

******************************************************************************
Title : Sewer1
Files : fortress/maps/sewer1.bsp
fortress/progs/dtree.mdl
fortress/progs/tpad.mdl
Author : Kyle Graehl (>V< Someone)
Email Address : [email protected]
Web Page : www.planetfortress.com/someone
Description : TeamFortress capture the flag
Other maps : 2tech4, border1, 2nuke2, blue1, engbat, 2cast2, more
******************************************************************************

This map does not work properly without the TeamFortress QuakeC mod,
which can be downloaded from http://www.planetfortress.com/teamfortress.

******************************************************************************
Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : Yes (Quake2)
New Music : No
Base : From scratch
Editor(s) used : Worldcraft, Ented, Newwad
Known Bugs : Some angled walls are 'sticky' due to quake physics
Build Time : Couple weeks. Kicked back, working lightly
WQbsp : 516 sec (8.6 mins)
ArgLight : 946 sec (16 mins)
Vis : 767 sec (13 mins)
Level vised for GL : No
******************************************************************************

Gameplay: Capture the enemy flag. Flags are deep down in the bases. You can
follow the natural flow of water to the flag area. There are a few
new items to spice up the map:

Teleporter: You can teleport to the enemy Lobby. But you'll only
be enclosed in a cage and very vulnerable. You need
a teammate in their lobby to press the button to let
you out.
Detpacks! : There are a lot of things to detpack. The green brick
wall is 3 layers, and takes 3 detpacks to be cleared.

Credits: Thanks to id for the quake engines and TFS for the mod.
Thanks to my clan >V< for feedback and testing and support.
DareDevil for inspiring me to make the map (insparation from dcf4).
Sacrifice for consultation.

(c)Copyright 1998 by Kyle Graehl
All rights reserved. Modification of entities by author's permission only.
Use for new level by author's permission only. Contact: [email protected]
Distribution via internet for TF gameplay on quake TF servers is granted
without charge and at own risk, as long as this text file is included.




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