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File: Bob's Fun Forts version 6
Filename: pit.zip
Author: AlbinoBob
Downloads: 567
Description: Bob's Fun Forts version 6
Size: 284KB
Date: 10/04/2002

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Additional Info:
**** This map designed for the TeamFortress v2.8 quakeC mod ****
11/5/1998
======================= Map Information ========================
Title : Bob's Fun Forts version 6
Filename : pit.zip
Author : Bob Sprague (AlbinoBob)
Email : [email protected]
Description : TeamFortress Quake Map


Section 2
======================= Play Information ========================

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Mega TeamFortress: Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Models : Yes, Mr Hankey added
New Music : No
Demos Replaced : None
Level vised for GL : Maybe


Section 3
======================= Construction ========================

Base : Fresh start.
Editor(s) and Utilities used : WorldCraft, Ented, Qme Lite
Known Bugs : None
Construction Time : Couple Days here and there
Build Computer : PII 333
Vis Level 4 : 9 Secs
Light : 3 Secs


Section 4
======================= Installation ========================

This archive contains 4 files.

-pit.txt You are reading it now.
-pit.bsp The map file. Place it with you other TeamFortress maps.
-mrhankey.mdl This goes in your fortress/progs directory.
-abox.mdl Same as mrhankey model
-howdykyle.wav Drop it in your fortress./sounds/speech directory
-Other all of the original Worldcraft files are included so go
ahead and make it better.

Section 5
======================= Game Play ========================

The objective of this map is to keep Mr Hankey "The Flag". There are 4 forts to start in.
Mr Hankey scores 20 points each time he is taken. All of the forts are off limits to the
flag bearer "Mr Hankey Holder", if you get to close to the doors you will explode. There
are water tunnels between each of the forts, which lead to Mr Hankey's pit.
This is a very fast map and me and my cohorts have been enjoying it on the company LAN.
Thanks to Rev Hippie for the keep away version of 2forts5. Thanks to Kevin Coyne "Joey", and
Brian O'Connor "saspuke" for their suggestions with the overall design of this map.



POINT SYSTEM:
Take Mr Hankey from the pit 20 Team Points.

Section 6

MODIFICATIONS MAY BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT
LET ME KNOW HOW YOU LIKED IT OR IF IT SUCKS.
email: [email protected]

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