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File: Heavy Weapons Hell 2 revision B
Filename: hwhell2.zip
Author: HellFace
Downloads: 611
Description: Heavy Weapons Hell 2 revision B
Size: 1.6MB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
2-24-98


================================================================
Title : HEAVY WEAPONS HELL 2 revision B
Filename : HWHell2.bsp(hwhell2.zip)
Author : Matt Armstrong(HellFace)
E-mail Address : [email protected]
Description : TeamFortress v2.65 Quake Map

Team Fortress http://www.planetquake.com/teamfortress/
================================================================
* Play Information *

This map does not work properly without the TeamFortress v2.65 QuakeC
patch, which can be downloaded from http://www.planetquake.com/teamfortress/
or from ftp.cdrom.com

Single Player YES! Specifically designed so you can wonder around doing nothing in Single Player Mode.
Cooperative Not as such.
Deathmatch Not yet. Maybe later I'll stick in the weapons.
TeamFortress There you go! Try it with Team Fortress!
Difficulty Settings No
New Sounds No
New Graphics Yes, 2 models. One is mine. One not.
New Music No
Demos Replaced None

* Construction *

Editor(s) used Worldcraft, QME, ENTED
Known Bugs None known.
Build Time 2 weeks to build. 2 all nighters back to back.
VIS level 4 25245 seconds.
LIGHT 1762 seconds.

Compiled on 17 daisy chained Cray supercomputers. No kidding.


Thanks to: Id, and Team Fortress Software.
MY WIFE. She has more great ideas and patence. She's a babe.
Thanks to Sonya Roberts for those INCREDIBLE textures of hers.
Moriarty! Feedback galore! He gave me so much feedback, that I can safely say this:
"If you hate this map, it almost certainly is Moriarty's fault." :)
More thanks to BUNDY! BUNDY! DA MAN! HE'S BUNDY! WOOO HOO! BUNDY!!!!! YEAH, BABY, YEAH!!!!
uh... sorry. Got carried away there. Thanks, Bundy.


INSTALLATION: It's set to unzip directly into the QUAKE directory.
If you keep the directory tree, should all work. If not:
hwhell2.bsp goes in Maps.
Plunger.mdl, sewer1.mdl, spade1.mdl and Ankh1.mdl go in FORTRESS/PROGS/
Lava01.wav and Pele01.wav go in FORTRESS/SOUND/MISC/



IMPORTANT!!!!!!!!!!

TEAM THREE(3) IS ALL CIVILIANS!!!!! DON'T BITCH IF YOU JOIN TEAM 3!!!




The Story So Far:

Once... there was war.

In the Volcano named for the god PELE, Archeologists and Plumbers declared war.
Trapped in the middle were the Government Officials who accidentally sent both groups to the same
Volcano with conflicting work orders. They had come in to talk sence into the two parties. The talks
failed, and chaos ruled the day. The Plumbers called in supporters from the other unions. The Archeologists
called in help from the schools of their University. The battle became a war...
But that was long ago...

The war has continued for so long, many have gone mad. They hear voices. Many voices. But they all say the
same thing:

PELE IS COMING.

The battle is rousing PELE from his centuries old sleep. The volcano will not sit still much longer.

PELE IS COMING.

The Government men have mannaged to build weapons and traps upstairs. They feel safe there. But no one is safe anywhere.

PELE IS COMING.

The Archeologists had a major cave in long ago. They pulled in support beams, and cleared it out as best they can. The shovel
used to clear the last rocks is still in their treasure room. It is said to have great powers...

The Plumbers were wiser. They build simpler supports long before. And they've mannaged to get some actual plumbing installed between
battles. But they are not well... they still hear the voices...

PELE IS COMING.

And after a while, they began to believe. All of them. PELE IS COMING. It is no longer a thought of madmen. I