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File: slottar
Filename: glslottar1.zip
Author: Pa Barkis
Downloads: 598
Description: slottar
Size: 603KB
Date: 10/04/2002

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Additional Info:
**** This map designed for the TeamFortress v2.5 quakeC mod ****3/11/97================================================================Title : slottar 1.0Filename : slottar1.zipAuthor : Pa BarkisEmail Address : [email protected] : TeamFortress v2.5 Quake MapCredits : Stures, you know why! Jonas Thorsell, for copying my towers and some great ideas. Looking for barkis? http://hem1.passagen.se/pabarkis================================================================
NOTE: This map has been level-4 revised for water transparency by
Tim Doris ([email protected])
* Play Information *This map does not work properly without the TeamFortress v2.5 QuakeCpatch, which can be downloaded from http://www.telefragged.com/teamfortressor from ftp.cdrom.comSingle Player : NoCooperative : NoDeathmatch : YesTeamFortress : YesDifficulty Settings : NoNew Sounds : NoNew Graphics : NoNew Music : NoDemos Replaced : None* Construction *Base : New level from scratch, twiceEditor(s) used : Worldcraft, EntEd Known Bugs : noneBuild Time : 1 week* Other Inf. *This is a standard 2 castle (slott in swedish),capture the flag map.The door and the well leading to the flag openswith a grenade thrown into the hole on level 2.The flash grenade doesn't seem to damage the buttonthough, so scout isn't able to open the door ;-)When you've taken the flag you shall return itto the top of your castle on a little platform.Watch out, there might be a chance to get sniped!How to use this map:Copy the slottar1.bsp file into your quake/tf25/mapsdirectory. Then run quake.In the console, type "map slottar1" (without the quotes)When hanging in the corner of the level, surfsexceeds 800 and some walls goes gray, thisproblem you can fix by increase the surfs variableto 900 (You have to reload the map for the changesto take place).ex: r_maxsurfs 900 map slottar1 Happy fraging. and remember, eat barkis!