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File: Road to Heaven&Hell
Filename: glroadthh2.zip
Author: H†vard Moen
Downloads: 581
Description: Road to Heaven&Hell
Size: 278KB
Date: 10/04/2002

Click to Download
Additional Info:
================================================================
Title : Road to Heaven&Hell v.2
Filename : roadthh2.bsp
Author : H†vard Moen (The character between H&V might look strange)
Email Address : [email protected]
Description : Team Fortress 2.1 map

================================================================

NOTE: This map has been level-4 revised for water transparency by
Tim Doris ([email protected])

* Changes *

- Fixed the bad placement of the backpacks. Instead team 1&2 now must fight for one backpack
between their bases.
- Fixed the bad detpack protection.
- Fixed the team1 classbug

* Map info *

After downloading all the TF-maps at ftp.cdrom.com, I found out that there were only a few maps
that weren't Capture the Flag maps. Since i thinks these levels are very dull, I decided to make
my own level. The result became a three team Team Fortress level.
The plot goes like this:
Two teams, you might say the good and the bad, are on a quest to get to heaven and hell. But in
their way is the third team. They are the guardians of the roads to heaven and hell and are not
allowed to let anyone through.
Team one must reach hell, team two heaven and team three must stall them both for 35 min.

* Play info *

Single Player : No
Coop : No
Deathmatch : No
Team Fortress : Yes!!!!!!!!! (Best with 6 players or more)
Difficulty Settings : No
New sound/music/graphics: Yes (some textures from Doom2)
Base : New level from scratch
Tools used : Quest 1.1 and Tfented 1.0
Build Time : Some time
Bugs: : Team 2 respawn where they die. This is a Quake bug which I can't get fixed.
It's still playable.
Legal: : (c) 1997 H†vard Moen. All rights reserved.
This BSP may be distributed on any type of media, as long as this txt
file is included and are unmodifyed. Please drop me a line if you plan
to sell this map.