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File: Defender's Nightmare
Filename: 2defend2.zip
Author: Treminate
Downloads: 852
Description: Defender's Nightmare
Size: 454KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
11/24/97
======================= Map Information ========================
Title :
Defender's Nightmare
Filename :
2defend2.zip
Author :
Robert Woodard (Treminate)
Email :
woodardr@tidalwave.net
Description :
TeamFortress v2.6 Quake Map

Section 2
======================= Play Information ========================

This map does not work properly without the TeamFortress QuakeC
patch, which can be downloaded from
http://www.planetquake.com/teamfortress or from ftp.cdrom.com.

Single Player :
No
Cooperative :
No
Deathmatch :
No
TeamFortress :
Yes
Difficulty Settings :
No
New Sounds :
No
New Graphics :
No
New Models :
Requires tf_flag.mdl
New Music :
No
Demos Replaced :
None
Level vised for GL :
Yes (I think. I can't test it)

Section 3
======================= Construction ========================

Base :
Based on defend1.
Editor(s) and Utilities used :
WorldCraft 30 day demo (Waiting on my registered
version!)
Known Bugs :
None known.
Construction Time :
3 weeks
Build Time :
About 15 Mins.
Build Computer :
P150, 48 megs RAM
Vis Level 4 :
154 secs
Light :
544 secs

Section 4
======================= Installation ========================

This archive contains 2 files.


-2defend2.txt
You are reading it now.

-2defend2.bsp
The map file. Place it with you other
TeamFortress maps.

Section 5
======================= Game Play ========================

This is a TeamFortress "Defender's Nightmare" map.

There are 2 teams to this map. Gameplay is like 2fort4. If
the opposing team is not very good at defense, the flag
can be retrieved in about 30 seconds. There are 4 ways into
the flag room and 5 ways out. (You might have to look around
a little....8)

Changes since Defend1: Cleaned it up...and of course, made
it harder to defend the flag...

POINT SYSTEM:
1 Frag for a kill, 10 Frags for capturing the flag.


Section 6
======================= Misc Information ========================

Thanks go out to TFS for making TeamFortress, id software for
Quake, and my son for providing great ideas. Also thanks to
Chris Wright for TFNewbies, which makes it so easy to get started.
And of course, the GameSpy folks...for making it so easy to find
the servers.
If you put this map on a good server, I would appreciate an email
so I can come play it!
This is my first quake map so be gentle. =)

Section 7
(c)copyright 1997 by Robert Woodard
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY
PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS
WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE
PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE
MENTIONED THREE (2) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT
ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS
MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.

email: woodardr@tidalwave.net

---------------------------------- End of File -----------------------------------




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