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File: Civilian Sawmill, Version 4.0
Filename: civsaw4.zip
Author: SailorScout
Downloads: 592
Description: Civilian Sawmill, Version 4.0
Size: 138KB
Date: 10/04/2002

Click to Download
Additional Info:
This map made for TeamFortress Version 2.8 or higher!
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
Title : Civilian Sawmill, Version 4.0
Author : J.C. Bengtson

Online Handle : >V< SailorScout
E-Mail Address : [email protected]

Website : http://www.warzone.com/sailorscout

Included Files : CIVSAW4 .BSP - The main data file
CIVSAW4 .TXT - The file you're reading
THEPOWER.WAV - This is heard when there's a capture
SIREN .WAV - Touch the flag to hear this

Other Files by Author : UAC_CNTR.WAD - My first level, for DOOM II
WATRCITY.WAD - Massive Water City for Heretic
DMENTRY .WAD - Cool modification of DOOM II's MAP01
JAWRAWx .BSP - Contributed work to the Jawraw maps
SWENT .ENT - Sniprwar Entity upgrade
R1ENT .ENT - Rock1 Entity upgrade

ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
Revision History : v4.0 - Totally redid the textures, tore out some
more brushes, added in the light blocks,
dimmed or removed many of the light sources,
some small ENT changes in messages, fixed up
the bridge, added a small red square so
newbies can more easily tell where to cap the
flag, changed the lava to slime, changed the
"story" slightly, put in some ambience, shrunk
and moved the supports holding the lights up.

v3.0 - ReMIPPed the textures making them look a
little better, spliced the brushes in the
lava somewhat better, stripped the light
entities from the final compile, as well as
a few other minor entity and texture changes.

v2.0 - Added the upper deck, redid the textures for
the most part, added Megahealth, lava, fire,
more spawn points for Civilians, and when
a Red grabs the Blue flag, Blue gets some
more ammo and cells.

v1.3 - Reverted Quad/Penta times, changed to 3
HWGuys on the Blue team. Not good.

v1.2 - Colored the textures near where you grab the
flag and where you cap, shortened time of
Quad and lengthened Penta.

v1.1 - Minor ENT changes, better messages.

v1.0 - Initial release.

Installation : The .BSP file goes in fortress\maps
The .WAV files go in fortress\sound\items

Compile Machine : AOpen SuperTower
Intel Pentium-200 MMX w/ 64 MB EDO RAM, 24x CD-ROM,
8 MB Matrox Millenium II with Diamond Monster 3D,
Sound Blaster AWE 64 Value, 56K USRobotics Sportster

ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º THE STORY SO FAR.. º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
Darkness falls over the smelting plant as evening settles in. It has been
several days since the milita's forces descended upon the quiet industrial
town and took over the biggest chemical refinery in the States. Armed
with heavy Assualt Cannons, they proceeded to rid all the townspeople of
their money and armaments. They thought their victory was complete.

They were wrong.

As a member of the local factory workers union, you have convinced the rest
of the opressed people to gather together all the spare weapons that were
not confiscated, ranging from knives to hand axes. It may not be much, but
reports say there are only 2 guards on patrol at any given time.

Your goal is their flag. It is said to grant superstrength to those who can
hold it long enough. As such, you must steal it away from them and make your
capture sound. Beware, the militia have set an alarm on the flag so when it
is taken it will be loud enough for all to hear..

Good luck!

ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º PLAY INFORMATION º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
Map # : CIVSAW4

Base : A UAC facility on Phobos. Oh, I mean, all new
level from scratch!

Build Time : About 15 hours; double the amount of time was spent
on this release then all the previous ones combined.

Programs used : qED v1.0
EntEd v2.05 Beta 5c
ReMIPDLX v.092
ArghLite v1.0
QBsp v1.65
Vis-TS v1.65

May Not Run With... : Older versions of TeamFortress or without it!

Known Bugs : If there were any bugs I knew and still released
this, I would go to hell.

ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º LEVEL QUESTIONS º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
Q. What is the point of this map?

A. If you are Blue, it's just to kill as many Reds as possible and to prevent
Red from being successful at capturing your flag. If you are Red, you are
trying to get past the HWGuys and capture their flag at the capture point,
a small red square opposite of the flag on ground level.

Q. How do I get past those damn Heavy Weapons Guys?

A. You can try and axe your way by and overwhelm them by sheer numbers as
only 2 HWGuys are allowed, or you could wait until they run out of ammo,
have somebody else distract them, knock them in the slime, etc.

ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º COPYRIGHT/PERMISSIONS º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
Authors had better NOT use this level as a base to build additional levels,
or else I'll do something very cruel and painful to you! I also would
appreciate it if a similar idea was NOT implemented in another map, as it
was mine. However I'm open to suggestions, so if you feel you can make any,
just send them in!

You MAY distribute this compilation, provided you include the original .ZIP
file with no modifications and all other associated files. This is of course
exempting a download from a QuakeWorld server, but nonetheless the files must
remain unchanged.

This map copyright, J.C. Bengtson, 1998
All mentioned trademarks are the property of their respective companies.