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File: BigPool
Filename: bigpool.zip
Author: AlbinoBob
Downloads: 650
Description: BigPool
Size: 593KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.8 quakeC mod ****
11/5/1998
======================= Map Information ========================
Title : BigPool
Filename : bigpool.zip
Author : Bob Sprague (AlbinoBob)
Email : [email protected]
Description : TeamFortress Quake Map


Section 2
======================= Play Information ========================

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
Mega TeamFortress: Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Models : Yes
New Music : No
Demos Replaced : None
Level vised for GL : Yes


Section 3
======================= Construction ========================

Base : Fresh start.
Editor(s) and Utilities used : WorldCraft, Ented, Qme Lite
Known Bugs : None known.
Construction Time : Couple Days here and there
Build Time : ? secs
Build Computer : PII 333
Vis Level 4 : 17 secs
Light : 26 secs


Section 4
======================= Installation ========================

This archive contains 4 files.

-bigpool.txt You are reading it now.
-bigpool.bsp The map file. Place it with you other TeamFortress maps.
-kenny.mdl This goes in your fortress/progs directory.
-abox.mdl This goes in your fortress/progs directory.
-tbox.mdl This goes in your fortress/progs directory.
-reload.wav This goes in your fortress/sounds/speech directory
-chik.wav This goes in your fortress/sounds/speech directory
-start1.wav This goes in your fortress/sounds/speech directory
-Other all of the original Worldcraft files are included so go
ahead and modify it.


Section 5
======================= Game Play ========================

3 Teams, team 1 and 2 want team 3's Treasure Boxes, team 3 is there to spoil their plans
The treasure must be taken to the big green boxes on the platforms in the water.
If you shoot the light pole in either fort there is a resupply model of kenny he
will resupply Team 3 ONLY.

Team 1 and 2 are allowed 3 players each as scout, demo, medic, spy, pyro or engineer
Team 3 can have 6 players who can be either Snipers or Heavy Weapons Guys

There are Fish in the water and all the dogs belong to Team 3. (Mega-Team Fortress)

POINT SYSTEM:

1 treasure = 20 team points for Team 1 or 2 every 60 seconds possible

Section 6

MODIFICATIONS MAY BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT
LET ME KNOW HOW YOU LIKED IT OR IF IT SUCKS.
email: [email protected]

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