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File: The Big Box
Filename: bigbox1.zip
Author: Delbert the Mad
Downloads: 563
Description: The Big Box
Size: 447KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map was designed for the TeamFortress v2.6x quakeC mod ****
11/15/97
================================================================
Title : The Big Box
Filename : bigbox1.zip
Author : Steve Mattson (Delbert the Mad)
Email Address : [email protected]
Description : TeamFortress v2.6x Quake Map


Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress


Check out the PC Gamers Society homepage at:
http://www.pcgs.org
================================================================
* Mod Information *


This map does not work properly without the latest TeamFortress QuakeC
patch, which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com


Single Player : No
Cooperative : No
Deathmatch : Yes
TeamFortress : Yes
Difficulty Settings : No
New Sounds : Yes (Thank you 3wave and Robin Hood)
New Graphics : Wedge modified the Flag Skin a bit to display
the PCGS acronym.
New Music : No
Demos Replaced : None


* Construction *


Base : Started from scratch, original
Editor(s) used : Worldcraft Shareware, EntEd Shareware
Known Bugs : None. Please email me if you find some.
Build Time : It was whipped up real fast one week. The
fine tuning came months later. The full
compile time is about 15 minutes.


Thanks to : Id, Team Fortress Software, and the PCGS
Crew who have served as my inspiration, playtesters
and fodder, my wife for putting up with my
map making obsessions.


Revisions : None yet in the public issue.


* Setup *


File Location : Put the .bsp file in your fortress/maps directory
Put the .wav files in the following locations
quake/fortress/sound/pkup.wav
quake/fortress/sound/armor1.wav
quake/fortress/sound/misc/flagtk.wav
quake/fortress/sound/misc/flagcap.wav
Put the .mdl files in your fortress/progs directory


* Game Information *


Simple Game Play : The map works exactly like Threewave Capture the
Flag, with slightly lower scoring. You must take
the enemy flag to your touch pad, but your flag
must be present to score. The only healing on the
level (beside medics) is by dipping in the cool
looking pool in the middle of the map.


Detailed Map Info:




1 frag, 1 point (duh).
Capture the enemy flag: 2 team points. 5 points for the capturing player.
Return your flag after killing the flag carrier: 2 points


* Contact Information *


Send questions, comments and criticism to: [email protected]


If you live in the Central Washington State area and are interested in the
PC Gamers Society, contact [email protected] or [email protected] or see our Web Site at:


http://www.pcgs.org


Steve Mattson (Delbert the Mad)