My mapping tips; map for yourself (bollox to everybody else), you could make the best TFC map ever seen but somebody will still say it's crap, no matter how bad your map looks/plays there WILL be a map out there that is a damn site worse.
Many thanks to the following;
My bro for encouraging me to finish this map. David G for showing me how to set up Hammer and offering kind words over the past months. Bryan "Zouave" Dillow (TFC mapping guru) for offering to help when I struggled with the entities.
Standard invade/defend (ala Avanti). This map offers nothing new in way of game play. If invade/defend maps are not your bag, then you'll hate this map (even if they are, you may still hate it).
I know of a few texture problems within this map. But they are not of a magnitude that they require fixing.
If you would like the textures used in this map, mail me.
Title : Momentum
Filename : Momentum.zip (3 files; momentum.bps & momentum.txt & the file you're reading)
Author : kes (aka Placid)
Game : Half-Life
Type/Mod : Team Fortress Classic
Email Address : [email protected]
URL : http://kesabots.pwp.blueyonder.co.uk
Description : Invade/defend
Number of Teams : 2
Recommended # of Players: 16 (I wish)
Build time : An effin long time!!!!!
Compile time : @ 20 minutes (2000xp/512meg pc2100 ddr).
Install : Unzip momentum.bsp & momentum.txt in to Half-Life\tfc\maps