single player : not really, but I did put in an exit anyway.
cooperative : no
deathmatch : Yes, Team Fortress Mod
difficulty settings : no
demos replaced : None
new graphics : Yes, borrowed from Iikka "Fingers" Keranen's Secret Installation
new sounds : yes, just a few
new monsters/weapons : No
new Code : No
music : track one
* construction *
base : new level from scratch
editor(s) used : Qoole 2.40
build time : 5 minutes
number of brushes : 300-ish
number of entities: : 174
compile time : On a PP200 w/ 64 Megs RAM
QBSP: 61 seconds
Light: 474 seconds (extra)
VIS: 349 seconds (level 4)
known Bugs : none
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* installation *
Unzip the file 2fortsm.bsp into your Quake/fortress/maps directory,
and unzip the .wav files into your Quake/fortress/sounds directory.
- id Software for another game that's as fun to edit as it is to play.
- Quake Workshop
- Quakelab
- Iikka Keranen
- Qoole - Quake Object Oriented Level Editors!!!