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File: BattleZone
Filename: 2treebeta.zip
Author: Carl Andreasson
Downloads: 667
Description: BattleZone
Size: 524KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map is PRIMARY designed for the Navy Seal TC ****
980130 (07:36:15 in sweden)
================================================================*
Title : BattleZone (current title, it will probably be changed in a later ver.)
Filename : 2tree103.bsp (ver.1.03) (Beta) NOT runned with VIS!!!!
Author : Carl Andreasson
Email Address : [email protected]
Description : Map primary for the Navy Seals TC.
REQUIRED FILES : This is IMPORTANT! This map has two new models in its zip-file
called flame.mdl and flame2.mdl theese tow files must be put in navyseal\progs\
However theese two files is made by me and are models of trees, wich really adds
some atmosphere to the level. BUT theese two files replaces the old flames so
if you play on another level with theese file, you will see trees instead of flames!




Additional Credits to : Some textures from another levels. I ripped
(sorry...) from other levels.

Check out my hompepage for latest version:
No one yet.
================================================================*


* Play Information *


This map is designed for the Navy Seal TC


Single Player : Not so far, maybe later!
Cooperative : no, not yet.
Deathmatch (2-16) : Ofcourse, however i have only tested this level with 2 computers,
but it was great. Much tactics and less running.
Difficulty Settings : No
New Sounds : No
New Graphics : Yes, flame.mdl and flame2.mdl (trees)
New Music : No
Demos Replaced : None


* Construction *


Base : New level from scratch
Editor used : Worldcraft 1.5
Known Bugs : I think that you can fall out of the level somewhere around the
bunker. This will be fixed! If you do fall out of the level, type
"kill" in the console.
Build Time : About one lazzy week.


* Other Info *


How to use this map:
Copy the tree2.bsp file into your quake\id1\maps
directory. Then copy the trees (flame.mdl flame2.mdl) into your quake\id1\progs\ or
Quake\navyseal\progs\ directories. Then run quake.
In the console, type "tree2" (without the quotes)


If you want to play on a QW server running this map, copy the tree2.bsp
file into your quake\qw\maps directory and the trees in your qw\progs directory.


---------------------------------*
PLAY THIS MAP THE RIGHT WAY:
---------------------------------*
If you are playing this map with Navy Seals I suggest that you and your opponents dont run so
much, instead try playing with tactics and cover your teammate (if you have one) around every
corner.
This map is not made for original quake, so it will probably be very boring, because
in quake you just do rushes and trying to be the best!
You will probably notice that there arent any healthpacks or powerups... I mean, how realistic
is it: You cover your mate, run around the corner of a ruin, and suddenly you see Player1...
CHARGE!!!! You pick up the quad dammage! Frags all living organismes in your way....
I would not think its realistic... You dont find any healthpacks or quad-dammages in the forest
in a real war... Alltough there arent any rotating weapons in the forest, just waiting to be
picked up. But what shall I do... do you want weapons or not? There are some ladders in this map
wich you can jump up on to come up on the walls. Alltough theese ladders can be hard to find!
Ok, I think this was everything I wanted to say. But remember, play tactic... it can save your
life, in this map it does.


Please mail me if you have any complains or suggestions...


===========================================================*


/ Comazrael (carl andreasson)