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File: 2tallforts
Filename: 2tallforts.zip
Author: Hank
Downloads: 623
Description: 2tallforts
Size: 1.4MB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.5 and higher quakeC mod ****
Release Date: january 8, 1998
================================================================
Title : 2tallforts
Filename : 2tallforts.bsp
Author : James I. Battles aka: Hank or MaTr1X Hank
Email Address : [email protected]
web page : http://okaloosa.com/law/bailbonds
Description : TeamFortress v2.5+ 2fort style map

Additional Credits to : My buddy Jeremy morton dba:ENTED
He was very instrumental in my entity education!
: -id for making Quake
-The guys at TF
-Ben Morris for WorldCraft
-My Family for putting up with me!
-All the map makers of TF Maps

===============================================================

* Play Information *

This map does not work properly without the TeamFortress v2.5 or
higher QuakeC patch, which can be downloaded from
http://www.planetquake.com/teamfortress or from ftp.cdrom.com

TeamFortress : yes
Single Player : Nothing to kill, no oppenent
Cooperative : No
Deathmatch (2-16) : No
Difficulty Settings : No
Sounds : they are not new , but put the gfb.wav and gfr.wav
in your fortress/sounds folder.If you don't like them
rename what ever you want to these variables.
New Models : No
New Textures : No
New Music : No
Demos Replaced : None
AutoTeam : No
Hook : No

* Construction *

Base This is a small map I kicked out while I was fixing my first 2 maps.
I originally used this map for my learning process to correct problems
on the other 2. I prematurley released one of the other maps,but I hope
no one uses it because it was crudely prepared.I will be re-releasing
the map called hcamp corrected.I am not going to release any more tall
maps after these because of the viewing grey that comes with too much
visual height.Look for 2 more maps to follow this one very soon.

Editor(s) used : WorldCraft
ented
wqbsp
rVIS 1.0
Known Bugs : No
Build Time :
wqbsp : <88 sec.
light -extra : about 2656 secs
rVIS -level : about 776 secs

* Other Info *
Description:
This is similar to all the rest. you have two forts opposite each
other, with a pretty mean snipage setup on the roofs.
I believe in face up confrontation, so get prepared.
Steal their flag and head for your fort's basement. There you will
find a tunnel, that will lead you to the elevator the scoring point
is on the cliff next to your fort,where all the snipage will be going
on. There is backpacks abounding , some with ammo , some with armor
and some with some of everything including both grenade types and detpacks!
Some backpacks can be used by both team and some cannot. Health is scattered
around. and the respawns lower are team_no setups to protect us grownups
from the cheap kill.I even added some art:)
This map is freeware. Enjoy it and remember if you don't like the map
It is not the end of the world.

Installation: Well! you ought to know by now------fortress/maps=bsp file
fortress/sound=wav
and I think the flg.mdl's are just fine
so I haven't added any, but if I do in the
future then it would be:
fortress/progs=mdl's
NOW GET OUT THERE AND KILL SOMETHING IN A TEAM SPIRIT!