Author: Light's Bane
Other maps: Bridge Control (TFC)
Email address: [email protected]
Map Description: Capture the Flag variant
Scoring Information: 10 points per cap
Number of Teams: 2
Recommended # of Players: 8-10, (6 is fine, and 12 is pushing it)
A small, complex, fast paced map for organized matches.
-Teams switch between offense and defense every three minutes,
so always pay attention to the messages!
-Flags are located (next to each other) in small valley off of the central arena
-Spies can get past enemy laser security and hit security over-ride.
-After security is down engineer can sneak in and whack the
enemy computer to keep them from capping flag.
engineer to guard flag.
snipers in tower.
spy infiltrating enemy security.
engineer to finish infiltration.
-keep enemy security down, this can stop
them from scoring for 1.5 minutes of the 3 minutes they have!!
security guard (the class that can uncloak spies)
flag runner guard (flag only on ground stays for 15 seconds)
all others try to keep control of strategic command points
New Textures: New Skybox
New Sounds: No