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TFC > Maps > Individual/Unsorted Maps
File: Security
Filename: security.zip
Author: -|{- dirtbag
Downloads: 711
Description: Security
Size: 1.1MB
Date: 10/04/2002

Click to Download
Additional Info:
=========================
TFC Map Spec Sheet
=========================

INSTALL!!!!

Just extract into your half-life folder.
If using Winzip make sure you have folders "on".
That's it.

For all ya Bozos:

\half-life\tfc\maps\security.bsp
\half-life\tfc\maps\security.txt
\half-life\tfc\security.wad
\half-life\tfc\sound\security\waterfall4.wav

and if you want Abot support:

\half-life\tfc\maps\security.bot
\half-life\tfc\maps\security.wpc
\half-life\tfc\maps\security.wpf

---General Information---

Title :Security
Filename :security.bsp
Author :-|{- db
Other lvls by author :Pull!(TFC), Spacedout(TFC), Caverns(HL DM)
Email address :[email protected]
Home page :http://pages.infinit.net/dirtbag/linethree
(This is the band that I play in's webpage...)

Additional Credits to: My Komrades in the -|{- for helping beta many times. |SD|, PF, NULL
for showing up for my first spam test. All the others who showed up
for the final test. At this point I would like to apologize for the
stupid sound bug that blasted many ears at my beta tests. And most important
my best TFC buddy [exel]hedkik.

---Play Information------

Map Description: Well after too many hours bug hunting Security is complete. Basically
your standard CTF with a twist... NO BRIDGE! j/k Each base has a
"det-packable" power generator that opens 3 entrances into the enemy
base. Anyone who's played my previous TFC map: Spacedout will recognize
this feature. As in Spacedout an engineer can fix the power generator by
whacking it with his wrench. (This takes 10 seconds) With league play
in mind I made sure to keep the map open and easy to navigate. I've also
included Abot support but for the blue team only.



Map Objective: Get the flag bring it your base. You know the drill...
Secondary Objective: Det pack the enemy power generator to shut off enemy lasers guarding
their base. Engineers can fix the power generator with their spanner.

Scoring Information: 10 points per cap.

Number of Teams: 2

Recommended # of Players:16-20

---Map Information-------

New Textures :Whiterock, Snow by MacMan (From the awesome CS map as_tundra)
:[email protected] (plug)

New Sounds :waterfall4.wav
:http://thewavplace.com/ (plug)

---Construction----------

Base :HL/TFC
Editor(s) used :WorldCraft 3
Compile Machine :AMD THUNDERBIRD 1GIG 256MbRAM
Compile time :35min
Build Time :10 months (I was really lazy)

---Additional Info-------

http://info.gamedesign.net/ (GREAT site for TFC map editing!)
http://forums.gamedesign.net/forums/ (Any questions? Ask them here...)
http://halflife.gamedesign.net/ (Half-Life Editing Resource Center)
http://www.planetfortress.com/jmcstfmapzone/ (Another map review site for TF & TFC)
http://www.karljones.com/halflife/almanac.htm (Great place to look if your a map maker.)
http://www.ares.ontheweb.nl/ (ABOT!!!!!)

---Copyright-Permissions--------------------------------------------

Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.