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File: 2Hard4U3
Filename: 2hard4u3.zip
Author: Alien and Furkin
Downloads: 657
Description: 2Hard4U3
Size: 681KB
Date: 10/04/2002

Click to Download
Additional Info:
*** this map designed for the TeamFortress quakeC patch ***
http://www.planetquake.com/teamfortress

8 December 1997
======================= Map Information ========================
Title : 2Hard4U3

Filename : 2hard4u3.zip

Authors : Andrew Koulizakis (Alien) Map Maker
John Plaice (Furkin) Entities and Lighting
(2hardc*nts)

Email : [email protected] or [email protected]

Description : 1st revision of 2hard4u2.

Check out the TeamFortress homepage at:
http://www.planetquake.com/teamfortress/

QuakeWorld at:
http://www.quakeworld.net/

Planetquake at:
http://www.planetquake.com/

The TF Console at:
http://www.tfconsole.clanoski.com/
(with links to the rest of the world)

TF Newbies at:
http://www.warzone.com/tfnewbies/

Ethereal at:
http://www.lockandload.com/ethereal/

======================= Play Information ========================

This map does not work properly without the TeamFortress QuakeC
patch v2+ which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.

Single Player : No (but you can if you want)
Cooperative : No
Deathmatch : Yes (If you want)
TeamFortress : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Models : Yes
New Music : No
Demos Replaced : None
Level vised for GL : Yes

======================= Construction ========================

Base : Fresh start but heavy influence of 2Fort4.
Editor(s) and Utilities used : QOOLE ( if you have'nt used it try it )
, EntEd
Known Bugs : None known. Let us know if you find some.
Construction Time : 2 months
Build Time : 7 Minutes
Build Computer : P200MMX, 32 megs RAM
Vis Level 4 : 20 Minutes
Light : 10 Minutes

====================Changes to this version====================

Wider ramps up to the flag room.

Added another way into the flag room by way of secret elevator in
the main hall.


======================= Installation ========================

This archive
contains 5 files.
-2hard4u3.txt You are reading it now.

-2Hard4u3.bsp The map file. Place it with you other
TeamFortress maps.

-TF_stan.mdl This goes in your fortress/progs
directory.

-taken.wav This goes in fortress/sound directory

-touch.wav This goes in fortress/sound directory

======================= Game Play ========================

This is a TeamFortress "Capture the Flag" map.

The usual senario infiltrate the enemy base, capture the flag
and return it to your own base to score. A word of warning this map
is very much team orientated you will need to use teamwork to rack up
points.

POINT SYSTEM:

10 Points for capturing the oppositions flag.

======================= Misc Information ========================

This is our first attempt at creating a Team Fortress Map so if you want
to send feedback feel free.

*Special Thanks to* All the members of the F_INHRDMTHRS Clan
for Alpha, Gamma and Beta Testing. Mark Ayres
of Lithium Software. An extra big rap to
John Cook for creating 2fort4 and inspiring
this map.

*Thanks to* Id, TF people and all the other's that make this
amazing stuff. QuakeWorld, Ented, Rvis,and Tons more.
Especialy John Carmack.


(C)Copyright 1997 by Andrew Koulizakis & John Plaice

NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT OUR
PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT OUR PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF THE ABOVE MENTIONED FIVE (5) FILES ARE INCLUDED IN THE ZIP.

YOU MAY NOT ADD OTHER FILES TO THE ZIP.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT
YOU MUST ASK.
email: [email protected] or [email protected]

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