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File: 2fort5 STEAL: Mega TF Clan [merr] Map
Author: B.Phatti
Downloads: 949
Description: 2fort5 STEAL: Mega TF Clan [merr] Map
Size: 366KB
Date: 10/04/2002

Click to Download
Additional Info:
*** this map designed for the TeamFortress quakeC patch ***

27th of June 1999
Title : 2fort5 STEAL: Mega TF Clan [merr] Map.

Filename : 2fortmer.bsp
Author : [merr]ADMIN B.Phatti.
Email Address : [email protected]
Description : 2fort5 KEEP AWAY, but redone for the CLAN MERR. Its mostly a tribute to the old
BTFD map, (boys from the dwarf), one of the more popular maps out there in days
gone by. A few "toys" were added, such as a biosuit near water under staircase,
anti gravity suit, pentagram, quad, and much more. A must have for you Keep Away fans!

Additional Credits to : To Clan [merr] and the playtesters for sending me feedback. Also ECS SERVERS for hosting
clan, and putting up with me for a while now. Your the man Bubba! Also MicroCore ISP, for
hosting our clan as well with two additional servers. Yo_Momma rules! I drove him crazy
for sure.

Where to get it :
quake servers:

***place armor2.wav in your quake\fortress\sound\items dir***

* Play Information *

Single Player : If you are bored, then yes :)
Cooperative : I guess
Deathmatch : No
TeamFortress : Yes Works for 2-32 players
Difficulty Settings : Put watervis off
New Sounds : Yes! armor2.wav
New Graphics : Yes, many new textures
New Music : No
Demos Replaced : None

* Construction *

Base : 2fort5 bftd
Editor(s) used : Quark and Notepad
Known Bugs : None!
Construction Time : A while
Build Computer : Pentium 166, 48 megs, 2meg Stealth card :(
QBSP (GL version) : Will run with GL
Light - Extra : n/a
Vis - Level 4 : n/a

Texture Wad used : Quake textures, TF textures.

What to expect in next version: - Most of the Brushes to be fixed
- Most of the textures aligned
- New sounds
- Mega TF Entities
- Entities for respawn Blockers :)
- Enemies won't able to come to your main respawn room.
- New logos
- New Textures
- Maybe new models



This map is designed specifically for the TeamFortress quakec
patch v2+.

It is keep the flag style map, with the following objectives:

The red and blue team fight for possesion of a single flag that respawns ont he middle of the bridge. By capping the
flag on the sniper deck you achieve quad, and frags for entire team. standing on pad in flagroom accumulates frags,
and charges the team with less worry of losing the flag.

Each team must try prevent the opposing team from achieving their objectives.

If the flag carrier is killed, they drop the flag and it immediatly respawns on center of bridge.
*Please send feedback and bug repport to: [email protected]**
-1999 CLAN [merr]

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