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TFC Map Spec Sheet for Greathall3
Title : GreatHall3
Filename : greathall3.bsp
Author : Abstract.
Other lvls by author : Greathall1, Greathall2, Killingbox.
Email address : [email protected]
Home page : www.carbonflux.org
Additional Credits to :
Map Description : The intention of this map is to focus on TFC gameplay and not tricks.
This map is a Game Map, not a Theme Map.
It is a attempt to produce a map with good r_speeds, small filesize, but a large space.
This map is a expression of my ideas in design, space, and light.
This is a attempt to create a map that is fun to play with 10 vs 10.
This map does not require a WAD file so it can be downloaded for a server.
Map Objective : TFC capture the flag.
Scoring Information : 10 points per cap.
Number of Teams : 2
Recommended # of Players: 12-20
New Textures : none.
New Sounds : none.
Base : none.
Editor(s) used : WorldCraft2, Zoners compile tools.
Compile Machine : P3 500, 256 meg of ram.
Compile time : 56mins.
This map has been play-tested extensivly on my server, /tmp/Carbonflux: 18.104.22.168
It has gone thru 3 beta versions, and is also a variation of Greathall2 which was only
released on my server and was play-tested for months.
Also, this map has been submitted to DOE ( doe.lowlife.com/halflife ) for testing.
There is no descriptive text file, because I did not want one. The map is easy to figure out.
This is the first map I have released to the general TFC community.
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.