Click to Download Additional Info: **** This map designed for the TeamFortress v2.1 and up quakeC mod ****
Title : 2 forts by john and Mike
Filename : 2fortJM
Authors : John McGrath (Tails), Michael Ross
Email Address : firstname.lastname@example.org email@example.com
Description : TeamFortress v2.1+ Quake Map
============= Note =============
I didn't have the right programs to put in some of the entities, like
the re-supply backpack. you are welcome to modify this level, mail me
for the .map file. ******see known bugs******** :)
Additional Credits to : Ben Morris (autor of the EXCELLENT Worldcraft)
Check out the TeamFortress homepage at:
This map does not work properly without the
TeamFortress v2.1 QuakeC patch, which can be downloaded from
or from ftp.cdrom.com
Single Player : If you really want to, but it'll be a bit quiet!
Cooperative : No
Deathmatch (2-16) : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : yes, team logos
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Just good ol' Worldcraft
Known Bugs : Grey areas appear unless r_maxsurfs is set to
3000 and map re-loaded (slows down a slow
Build Time : 5 hours
Compile Time : A-G-E-S! i've a slow computer, send me money!
* Other Info *
This is a two team capture-the-flag map. Each team has their own base,
at opposite ends of the map.
The objective is to infiltrate the enemy base, and capture the enemy
flag which is in their basement. The flag must then be returned the team
base, for 10 frags
How to use this map:
Copy the 2fortJM.bsp file into your quake\id1\maps or quake\fortress\maps
directory. Then run quake.
In the console, type "map 2fortJM" (without the quotes)
If you want to play on a QW server running this map, copy the 2fortJM.bsp
file into your quake\qw\maps directory.
Mail me if you like, and tell me what you think, or if you have any ideas
of you own and couldn't be bothered to build them.